AI Insights · Timothy · October 2021
Top 5 Superhero Games Performance in Spain Q3 2021
Discover the performance of the top 5 superhero games on a unified platform in Spain during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 superhero games in Spain showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is an overview of how these games fared:
DRAGON BALL Z DOKKAN BATTLE
This game from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $143.6K in early July before experiencing a general decline, ending the quarter at approximately $19.4K. Weekly downloads spiked to around 20.1K in mid-July but gradually decreased to about 1.1K by the end of September. Active users showed a steady decline from roughly 93.6K in mid-July to about 72.7K at the close of the quarter.
Marvel Contest of Champions
Kabam Games, Inc.'s Marvel Contest of Champions experienced fluctuating revenue trends, starting at around $55.2K at the end of June and closing the quarter at approximately $17.8K. Weekly downloads remained relatively stable, with a notable increase to about 3.9K in late August. Active users fluctuated slightly throughout the quarter, peaking at around 19.6K in late August before settling at roughly 14.9K by the end of September.
MARVEL Strike Force: Squad RPG
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained a steady revenue stream, peaking at approximately $17.6K in mid-September. Weekly downloads showed a decline over the quarter, starting at about 2.7K in mid-July and dropping to roughly 1.1K by the end of September. Active users saw a slight decrease, starting at around 13.6K in early July and ending at approximately 10.9K in late September.
MHA: The Strongest Hero
A PLUS JAPAN Inc.'s MHA: The Strongest Hero witnessed a peak in weekly revenue of about $25.9K at the end of June, which gradually declined to approximately $8.2K by the end of September. Weekly downloads followed a similar downward trend, starting at around 8.1K in late June and decreasing to about 1.8K by the end of the quarter. Active users dropped from roughly 30.3K in late June to about 25.7K by the end of September.
MARVEL Future Revolution
Netmarble Corporation's MARVEL Future Revolution, launched in late August, saw a strong start with weekly downloads peaking at around 118.6K during its launch week. Revenue also peaked at about $16.6K in the same week. However, both metrics saw a decline over the following weeks, with weekly downloads dropping to approximately 3.5K and revenue to about $3.5K by the end of September. Active users decreased from roughly 100.2K at launch to about 13K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's platform.